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Then I hit hard limits. I wanted shaders. Impossible. I wanted rotation, one of the three fundamental graphics operations, and Clay couldn't do it. Scrolling had to be implemented manually. Text input didn't exist (those are only on, what, 99% of interactive applications?). I couldn't even imagine cross-platform accessibility support.
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And then in the mid-1980s, Facit released the Facit Twist, a mostly-VT102-compatible terminal that used a rotatable screen and a switch actuated by an excentricity in the swivel to either be an 80x24 or 80x72 terminal.
18 February 2026ShareSave