Dutton isn’t alone. Subscription-based streaming services have come off their peak during the pandemic years, and young Americans in particular are staging a quiet coup against the subscription economy.
The TV Games Encyclopedia is very much a product of this moment. Its lavish physical production—the frosted plastic slipcase, the variety of paper stocks, the multiple print techniques and finishes—reflects the kind of excess that was not only possible but expected. A book about video games had no business being this beautifully made. And yet here it was, priced at ¥3,500, with the ambition and budget of an art object. When the bubble burst in 1991—ushering in what became known as the Lost Decades—this kind of thing simply stopped being made.,推荐阅读PDF资料获取更多信息
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FT Digital Edition: our digitised print edition